About


Sydney Andrade

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Graduated from the Art Institute of Tampa, Fl, with a Bachelors of Fine Art in Game Design. Recently moved to Austin, Tx in pursuit of a career as a 3D Character artist. My main tool of choice is Zbrush, together with Photoshop and 3Ds Max/Maya. However I have experience using Substance, Marvelous Designer, Marmoset Viewer, Keyshot and the Unreal Engine 4.

Along with 4 years of college, I continue to refine my skills through self motivated projects as well as by taking workshops and classes online. Currently I am enrolled online at CGMaster Academy in their character artist program.

I have a passion for learning about anatomy for both humans and animals. There is always room for improvement. I love the technology that drives games and animations. In my spare time I am either working on a 3d project, learning programming languages, or building an RPG in Unreal Engine 4.

Given the resources and time I will enthusiastically learn all that I can in these subjects. I want nothing more right now than to get into the Game Development field so that I can guarantee a minimal 8 hours a day of practice and refinement of my skills. Practice makes perfect. And I am looking for a way to get as much practice as possible. I want to eat, live, and breath character art.

If you think I am a good fit for you feel free to CONTACT ME.

Resume (Click to Download)

resume